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Jazz Bo
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Posted - 2004.03.05 09:14:00 -
[1]
Quote: you don't need much defence for a blaster mega. What you want is a way to keep the victim from running - warp scramblers(strength2) and perhaps a web(for cruisers).
I'll share a simple setup for both short range pvp, and long range belt defence.
short range: 1 nuetron blaster, 5 ion blasters, 2 heavy launchers 1 xlarge sb, webifier, warp scrambler, 100 mwd 7 relays
I don't have a Mega (might trade my Temp for one some day), but is there any point in having an XL booster... won't the blasters suck all your cap anyway? Maybe lose the Webifier and have a heavy cap injector instead? Soon (Tm) we'll have L Shield Booster IIs, those will be far more cap efficient, fortunately.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.06 17:38:00 -
[2]
When you people say "armor hardeners", which kind do you mean? The 30/32.5% ones that use Cpu?
Never tried armor tanking, so I'd like some advice.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.06 18:06:00 -
[3]
Of course 
Thank you!
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.13 08:49:00 -
[4]
Finally got me a Megathron last week, and have taken it into battle too.
It's hell on wheels 
Though I have to say I didn't anticipate it would be this hard to fit due to insufficient Cpu, as I've only used Hybrids on a Scorp before, and that one has more Cpu than you could possibly need.
I think I need to train Weapon Upgrades to 5 to get the set-up I want.
Oh, and if you run out of Cpu or Grid after the sixth gun, the better (anode or modal) named medium Neutron blasters do very respectable damage, though you have to be within 4km to get good hits.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.13 11:40:00 -
[5]
Yeah, I would have tried a combo of Ions and Dual Ions, but I ran out of tritanium to make them.
As soon as I get Gal BS to 4 in a couple of days I'll have to figure out an all-large Hybrid set-up.
If only those Armor Hardeners didn't use so much Cpu I mean, they use more than Shield hardeners don't they?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.13 11:45:00 -
[6]
Quote: Try to use xlarge shieldbooster in med and cap relays in low to maintain your mwd and your shieldbooster.
XL Shield Booster and a MWD = 350 tf, more than half of what you have at Electronics 5. I really doubt you can get any kind of decent set-up with those two in at the same time. On any tier 2 Bship.
If you use named ones, you'll be using maybe 40 tf less, but it's still too much. IMO of course.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.04.13 12:08:00 -
[7]
Quote: Dual Heavy Ions SUCK ASS!
I equipped 2x anode duals, 2x modal duals, 2x limited duals, and 1x regulated duals with 2 tech II dmg mods and a tech II tracking cpu.
They hit for **** and miss an incredible amount, even at optimal range on a stationary target.
Best hit was about 156 but they averaged at around 89 with about half missing.
Oh...
My medium Anode Neutron typically hits for around 130-140.
You wouldn't happen to have a Modal one to sell me Joshua? I gather you've been hunting Serpentis a lot recently.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.05.05 21:32:00 -
[8]
Edited by: Jazz Bo on 05/05/2004 21:35:50
Originally by: Dash Ripcock Once Chaos mirrors Tranq, I am hoping to try the following setup:
High
6 * Ions 2 * Medium SBs
Medium
1 * MWD 1 * Webby 1 * Scrambler (7500m) 1 * Cap Booster w/800/400 charges
Lows
3 * Hardeners (Exp/Kin/Therm) 2 * L Repairers 2 * RCUs
Does anyone have any experience using the above setup? It's designed with ships that spit missiles in mind, and I would like to know whether the cap will hold out (my primary concern at the moment). Any suggestions will be most welcome!
Quite frankly, I think you might run out of Cpu. That is, if the hardeners are the kind you activate (40tf each) and the injector a heavy one.
My opinion: hi and med slots good, lows may need some rethinking.
PS. As soon as I have Hull Upgrades 5 I'll get some tech 2 membranes: 37.5% bomus to resistance and require only 20 tf to fit. 11 days to go...
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.05.05 22:05:00 -
[9]
Edited by: Jazz Bo on 05/05/2004 22:09:17
Originally by: Bobby Wilson Most people I've heard who've tried various armor tanks skipped the second L armor repair. With the extra slot, options might be 2 PDs instead of 1 of the RCUs, a cap relay or just a warp stabilizer in case things go wrong.
BW
Actually, if I freed a slot in that set-up I would definitely put in a t2 damage mod.
The Blasterthron is all about damage after all. I usually only put in one because I hate the idea of getting a penalty on a module But a second one does give a considerable bonus too, regardless of the penalty.
Really, take out one of the repairers and you'll have two free low slots. Put in either two damage mods, or one damage and one warp core stab/backup array/tracking mod.
Cpu will probably still be an issue even at El 5, Wep Up 5... I can't give exact numbers because I mix normal and named stuff.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Jazz Bo
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Posted - 2004.05.09 21:11:00 -
[10]
I have a question to those of you with more Blasterthron experience:
Can a (named) medium cap injector do the job?
It can after all hold an 800 charge, but since you have to reload after each one, it'd be slower.
But only uses a tiny fraction of the grid.
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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